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Stats, Skills and Equipment

  This topic will show the most recent stats, skills and equipment of Perseus. It will also be updated after every chapter.

  Stats

  Avatar: Perseus

  Race: Human

  Level: 18

  Class: Twilight Guardian

  Title: The Bane of Wolves

  Fame: 200

  Life: 1800

  Mana: 600

  Strength: 87 (+20)

  Agility: 85 (+20)

  Vitality: 95

  Endurance: 93

  Sustenance: 90

  Wisdom: 30

  Intelligence: 35

  luck: 10

  Leadership: 0

  Killing Spirit: 134

  Health Regeneration: 3 h/s (Formula is total health divided by 10 minutes. Then divided by 60 secs.)

  Mana regeneration: 0.66 m/s (Formula is total mana divided by 15 minutes. Then divided by 60 secs.)

  Offence: 22

  Defense: 32

  Resistance to magic:

  Fire: 10%

  Water: 0%

  Earth: 0%

  Black: 0%

  Unassigned stats: 90

  ?+20 str and agi

  ?Armor worn weighs 25% less than original weight

  ?Monsters with Unlawful or Chaotic alignment will attack you on sight without the ability to disengage combat

  ?Disengaging combat before your opponent has fallen causes a permanent decrease to stats

  ?Skills can be used when mana has reached zero at the cost of 500% stamina.

  ?All healing received by outside sources has +25% effect strength

  ?When fighting monsters or characters with Unlawful or Chaotic Alignment, all stats increase by 30%.

  ?Killing non-monsters with Lawful or Good alignment causes a permanent decrease to stats

  ?Under certain conditions killing those of unlawful or Chaotic alignment causes you to gain permanent increases to stats

  Skills

  Repair: Intermediate 2(11%)

  You can repair items to their maximum durability.

  Polishing: Intermediate 4 (27%)

  Increase defence by 16%

  Chance to dodge by 2%

  Sharpening: Intermediate 3 (46%)

  Increase attack power by 13%

  Identify: Intermediate 3 (22%)

  You are Able to identify items of higher tiers and level.

  Killing Spirit Control: Intermediate 1 (0%)

  You can control your Killing Spirit much more easily and efficiently.

  Additional Ability-You can now change the physical shape of your Killing Spirit to an extent. Because of additional ability all sub abilities now have an increased mana cost.

  Sub Techniques:

  Iron Lungs - Increases lung capacity by 100%, Stamina increases by 100%, stamina decreases 50% slower - Mana cost 20m/s

  Sturdy Bones - Your bones have more support and you can take recoil with less damage, recoil decreases by 50% - Mana cost 20m/s

  Muscle Empowerment - Your muscles have been strengthened by your Killing Spirit, strength increase by 100%, speed increase by 100% - Mana cost 20m/s

  Steel Skin - Your body has been coated with Killing Spirit, Defense increase by 100% - Mana cost 20m/s

  Spirit Weapon – Your Weapon is coated in Killing Spirit, Attack Power increase by 100%, Attack Speed increase by 100% - Mana cost 20m/s

  Killing Spirit Burst – You release all your Killing Spirit in a condensed burst – mana cost – your entire mana supply if not enough mana is left the rest will be deducted from your life instead. Current level: attack power is multiplied by 7 in a single strike.

  Riding: Beginner 7 (85%)

  This text was taken from Royal Road. Help the author by reading the original version there.

  Riding skill improves your ability to balance and speed to an extent when riding a horse.

  Improve balance by 70%

  Improved riding speed by 35%

  Weapon Mastery: Beginner 9 (76%)

  Atk power increase by 90%

  Atk speed increase by 45%

  Blacksmithing: Beginner 7 (78%)

  You can create better equipment.

  Ambidextrous: Beginner 6 (68%)

  You are skilled at using both hands.

  Increases the speed, attack and accuracy of your off hand. Increases all of the above by 70%

  Dual Wield: Beginner 6 (68%)

  Allows you to use two weapons at the same time. Increases speed of attacks by 55%

  Increase attack power by 30%

  Class Skills:

  Battle Healing: Beginner 1 (0%)

  Increase health regeneration while in combat with beings of darkness.

  +300% Health Regen during combat with Unlawful or chaotic aligned monsters or characters

  Battle Rage: Beginner 3 (56%)

  The longer a fight takes the stronger you become.

  After 2 mins and 54 secs of combat, STR and AGI increase by 1 every 10 seconds

  Righteous Fury: Beginner 1 (0%)

  When you or any party member receive a blow that reduces your health by 30% or more, you become enraged for 30 seconds

  +10% STR, VIT, AGI, -10% INT, WIS, CHA. +25% ATT

  Familiar Taming: Beginner 1 (0%)

  Any creature you bond with can become your familiar and fight by your side.

  -20% EXP after bonding with a familiar who receives the EXP. Familiar can be summoned 24 hours after its death. Max number of familiars-2. Familiars receive a +10% bonus to their stats.

  Roar of Might: Beginner 2 (63%)

  You release a roar declaring your strength.

  Increase all offensive abilities by 15% for 10 seconds, Mana Cost 300.

  Equipment

  Dual Hard Iron Claymore

  Durability: 55/55

  Damage: 20-24

  Created by a Blacksmith with decent skill.

  Effects:

  Strength +15

  Speed decrease by 10%

  Options:

  When used with its counterpart effects and damage are increased by 20%.

  Thick LeatherLeather Jerkins

  Defense: 6

  A thick leather jerkin that gives good defence.

  Strong Leather Greaves

  Defence: 7

  A strong pair of leather Greaves give good defence.

  Hard Iron Chain Mail

  Defense: 17

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

  Hard Iron Breastplate

  Defense: 19

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

  Hard Iron Gauntlets

  Defense: 15

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

  Hard Iron Bracers

  Defense: 16

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

  Hard Iron Boots

  Defense: 17

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

  Hard Iron Leg Guards

  Defense:19

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

  Hard Iron Helm

  Defense: 18

  Created by a blacksmith with decent skill. Provides good defense.

  Limits:

  STR +50

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