home

search

Chapter 91

  664 10/11 2:57 (Autumn, Day, Midrar)

  Mark carefully observed the cage they, mostly Grug to be completely honest, constructed around the Lunarian, sighing once before turning to the struggling Half-Dwarf, stopping himself from asking Lilze to connect the two of them by using her Unique Skill to help him handle the physical burden caused by his constant use of Mana.

  He knew very well that this would be a terrible idea for a number of reasons, starting with the fact that this assistance would require Lilze moving to the two and touching them with the intent of connecting them; that type of connection is always equal and his own physique was much lesser when compared with his friend’s, necessitating much more constant medical attention and the final reason being that, quite simply, once Luna escaped he could join the fight himself and help distract her long enough for the rest of his Party to recover him and bring him in a safe place to recover.

  Upon seeing the strain upon his friend growing, he retrieved from his Storage Ring a Potion derived by studying the Undeads and Phoenix’s ability of ‘Resurrection’ and forcefully pouring it down Grug’s throat, the dense liquid rapidly evaporating to flood the Half-Dwarf’s body with pure vitality, his cells going on overdrive and rapidly repairing all the damage he was suffering, his lips twisted in a disgusted expression.

  Yet even despite the thickness of the Potion he drunk, Grug did not lose concentration from maintaining his cage, fact from which they needed to give thanks to their experimentation with the Potion’s taste to make sure it would not be revolting enough to distract him, considering the intensity of the concentration of Vital Energy needed to create a consumable ‘Resurrection’.

  Mark frowned, calculating the time until Aler was done and how many other Potions he possessed and how many of them he would need to use considering the damage that Grug was constantly suffering, already preparing the next Potion.

  Meanwhile Luna herself examined the walls surrounding her, manually taking control of the Black Blood she succeded in slipping throught the hole in the wall that fully repaired itself, briefly exploring the next layer of the prison, finding nothing in particular, while at the same time paying attention to breath carefully of the air within the cage.

  With a soundless sigh she proceded to move forward with her plan, her own body moving towards one of the vertices of her cubic cell while her mass of Black Blood moved to just beyond the wall on the opposite vertice and then starting to emit glowing red gems, being careful not to press the volatile crystals directly against the wall.

  Once they both arrived to their respective destination, bright pink flame patterned like a gem started to burn around her left hand while the air around her right one started to tremble and distort.

  She soon attacked, a fireball of Solid Blaze flew true to meet the opposite vertice from herself while swinging her right hand almost as if wanting to form a line to separate the two of them.

  The Earth-Attribute Vital Energy that obtained the Form of the Fire-Attribute ate in the wall, stubbornly clinging to it with the same tenacity normal to the Earth-Attribute and starting to erode the condensed rock, boring an hole into it that slowly expanded and deepened while before her body a wave of Vacuous Gale created a border empty of any air between the Lunarian and the rest of the section she found herself currently in.

  The flames progressed throught the wall, drilling into it with single-mindend hunger, digging a hole in the stone until it soon reached the crystals, causing a detonation of Solid Blaze that filled the entirety of the room, destroying the wall that separated her from the next section in its entirety.

  Luna emerged from the flames unscathed, the area around her safely isolated from the flames by the thin vacuum that she caused, the lack of air that separated the two zones allowing no passage to them and in so doing creating a straight-forward way for the Lunarian to launch herself past the second layer of her prison and right in the third one.

  Her eyes explored the new layer, confirming her success in passing the second layer by the way that the Energy previously flowing in the wall of the second layer now reinforced the rest of the prison, increasing its sturdiness even more as she examined her new cell, the three and a half meters wide room she now found herself in.

  Her senses explored her newest layer, scowling when she felt it to be more or less the same as the previous ones, sighing before turning her crimson eyes to the pink flames that even now were trying to devour the ground and failing at that, caused both by the greater volume involved and increased density of the cubes.

  Her feet waded through the flames, feeling the slight resistance to her movement caused by the thickness of the flames that almost seemed to almost grab onto her feet, trying to consume her yet now that they weren’t fueled by the immense destructive release of a great mass of Blaze Gems, they were unable to affect her as even with the reduced amount of Aura she currently had access to, it was more than enough for her to comfortably pass it.

  “As expected of a mix of Earth- and Fire-Attribute.” She thought aloud, her eyes observing the flames that even now clinged to her in their attempt to devour her. “A stubborn hunger that would not allow a meal to escape its fangs. Unfortunately for you, however, I am not your prey.”

  Her eyes flashed, illuminating briefly the room, before her Aura and Vital Mana mixed together and rained down upon her temporary cell, drowning the flames entirely under an overwhelming wave of power, reducing them to mere embers that soon went out, the light disappearing with them and leaving the cube’s inside once more in darkness.

  “As I thought, multiple layers. Considering the proportions of the boost that it recieved after its increase in Mana -” She launched an harsh punch against one of her new walls, measuring the effect. “- without a doubt, at least another two layers. It’s time to speed up then.”

  Her layer of Hollow Jewels briefly manifested itself around the Lunarian’s body. “I cannot use the Energy stored in here directly, I can only decide to detonate it all at once. Ah, well, it’s not like this is particularly hard to compensate for.”

  A long, crystalline mass formed around her left hand, gently rising in a transparent pillar that started to glow with an inner light all of its own, the Energy stored within the layer of crystals around her immediately passing to within the new crystal growth.

  Grabbing it firmly, Luna almost crushed the crystals in her grip, the fingers of her right hand submerging in the luminous gem to meet the warmth and pressure at its core, grasping it firmly and then connecting herself with it, carefully passing the Energy through her body and into her left hand.

  Sparks of electricity surrounded her limb, their light coloration rendering clear that its Substance was Air-Attribute, the Lunarian pointing her hand to the sky and unleashing it, freeing it to rampage and rain down upon the entirety of the cell in long strings of lightning-like blades that pierced the rock.

  Her red eyes and vast Senses measured the strenght of the lightning she unleashed, sighing upon being able to confirm the difference between her Altered and Composite Attribute. “In my situation, the former is much more effective.” She asserted aloud.

  “At equal Affinity the latter is more efficient. In my case, however, while the Affinity involved theorically should be the case, in truth when it comes for my Affinity towards the Attribute they are stuck to 100% considering how I don’t have any Skill that increase the maximum of my Affinities beyond the natural maximum, value that I have long since surpassed in No Attribute Affinity thanks to my Singularity.”

  Stretching slightly, the white-haired one indifferently released a second, a third and then a fourth rain of lightning bolts, some a bright red, some a dark gold and the final group being an intense yet almost liquid-like scarlet.

  The cell was quickly filled entirely with light, the hard stone shattering repeatedly again and again, dust and rock fragments falling down around the Lunarian, her body protected and safeguarded by a layer of Hollow Jewels that forced her to stay still, absorbing the lightning bolts that fell upon her, being Channeled to the crystal mass and then to fuel the lightning itself again.

  The crystal started to tremble and vibrate, cracks expanding upon both its surface and depths at once, the constant Channeling of power straining it ever more until it destabilized completely, dissolving into a fine layer of crystal dust.

  Luna nodded, satisfied by the effects her Composite Attributes had on the walls around her, noticing the destructive power of her Terran Lightning, the cutting power contained within her Wuthering Thunder, the incredible heat contained within her Ardent Lightning and finally the Potency of the Ichor Flash derived by turning her Black Blood itself into the Lightning-Attribute.

  -

  Status

  Magicules 141.379

  Grade VI

  Magicules a Day 735 + 1.000 + 500 + 141 = 2.376

  Titles: N/A

  Resistances

  Damage Resistance (Internal included)

  Status Effect Nullification (Internal included)

  Racial:

  Lunarian D

  A superior existence alien to the world of Gaea, a fleeting dream made real by the blessing of the Blood Moon and her own nature as a natural Singularity.

  The owner has no need for breathing and this body will not be affected by time, finding it easy to use their Vital Energy, that will regenerate automaticaly.

  The owner can see in the dark perfectly, will never forget anything they experienced personally, with the addition of the knowledge obtained from the Moon’s database; at this Rank this knowledge while mostly subconscious, can be accessed actively.

  The owner will have increased Resistance to all Attributes and a natural Resistance to Status Effects.

  The owner is able to store up to 300 leters of blood in their shadows and the ability to convert it in Vital Energy and Mana and the conversion of it in Magicules.

  The owner will also, normally, have a large increase to their Affinity to both Dark and Curse Attributes but because of “Singularity” the increase is redirected towards No Attribute Affinity.

  Finally if the sucking of Blood kills or the victim has died shortly before, the Soul of the victim is stored within the owner of this Skill’s, adding their knowledge to the Moon’s database.

  At D-Rank the owner can now either create Familiars out of the stored Souls or, given enought Mana and Vital Energy, can resurrect them.

  The Familiars created are derived by one of the non-Racial Skill of the original Souls, but with one lower Rank than its highest Ranked Skill.

  Also at D-Rank the owner can use Vital Energy to control and shape their Blood and Mana to Shape shadows and thanks to “Singularity”, the owner is able to Shape Black Blood instead.

  Unique:

  Singularity C

  A Skill that denotes the nature of the owner’s Soul being a black hole in which nothing will ever escape.

  The owner of such a Soul cannot use any Attribute Magic of any type; however Magic that doesn’t depend on any Attribute will be vastly enhanced and so will be the ease in the control of Mana and Energy in general and the efficiency and speed of any Energetic conversion and transfer.

  Additionally Limits on Magical Affinities, Energy Control and Conversion Efficiency will be nullified.

  The final effect at E-Rank will be that the increases in an Attribute Affinity will, instead, increases No Attribute Affinity.

  At D-Rank, all Sustain Costs are negated and the Stability of any construct made of Energy is brought to the maximum.

  At C-Rank, the User’s Energy is too dense for other’s to interfere with it, upgrading’s the owner’s Status Resistance to Nullification.

  At C-Rank, the owner can also start the process of [Annihilating Conversion] but is not able to properly bring it to completion, releasing instead a beam of Energy influenced by all the Skills of the owner by consuming all the Matter and Energy in the area, activated at no cost but with a Cooldown of 30 days {20 days}.

  Growth:

  Soul Harmony B

  This Skill denotes that the owner’s Soul is moving towards harmony guided by their Unique Skill, their Soul being strenghtened by this process and increased ease of use of the owner’s Energy and their Potential.

  Finally, every day, the owner will receive Magicules equal to the total Rank of all their other Skills times 7.

  At D-Rank the owner’s Vital Energy and Mana Quantity are further increased.

  At C-Rank, the owner’s Soul is further in harmony with itself reducing sharply Cooldowns while enhancing their Essence and Existence.

  At B-Rank, the owner’s Vital Energy Quality and Recovery and Mana Quality and Recovery are increased.

  Unique Arma: Sorcerous Armor of the Singularity C

  A person could be considered such if they have an Unique Skill, whether Active or not.

  This is nothing but the use of Orichalcum to manifest it in a physical form able to be wielded only by its owner.

  This particular Unique Arma is derived by the Unique Skill “Singularity” and, as such, is extremely efficient at Converting, Transfering and Amplifying Energy.

  Additionally, this Skill increases the Quantity and the Recovery of Energy of the owner, depending on this and the Unique Skill “Singularity”’s Rank.

  Manifested State:

  _At E-Rank this Skill increases the Existence of the owner and their Spells, Techniques, Arts and Creation are Casted as if with extra Energy depending on this Skill’s Rank.

  _At D-Rank the owner’s Damage Resistance is increased and so is the Quality of all Energy of the owner.

  _At C-Rank it will be able to awaken by using the command “Awaken!”.

  _This Skill manifests for the moment as two armored gloves covering a little beyond the owner’s forearm and armor that covers the owner’s feet and a little beyond their foreleg; principally made of a black scale-like material, had a circle made of Orichalcum on the center of it, both in the palm and the back of the hand with details in platinum around them connecting with a bracelet made of the same material around her wrist.

  Awaken State:

  _While in the Awakened State, all incoming damage is reduced while the Existence of the owner is increased.

  _The Cooldown is equal to one hour plus the Activation Duration {60 minutes + Activation Duration/1,7}.

  _While it is Awakened, it constantly absorbs Vital Mana from the owner.

  Finally, every day, the owner will receive Magicules depending on this and the corresponding’s Unique Skill Ranks.

  Devouring Evolution D

  This Skill denotes the ability of the owner to devour other Beings and take in their power to expand the owner’s own Skills and increases their Potential at the cost of any potential Familiar or 100% of the Magicules to be absorbed.

  Finally, every day, the owner will receive Magicules equal to this Skills Grade times 100.

  At D-Rank, this Skill will Activate automatically once enough “blood” is drinked by the owner while their control over this process is increased.

  Core Implosion E

  This Skill demonstrates the ability of the owner to temporary crush down someone’s Essence Points into Power, using in this case a combination of “Authority: Black Blood”, “Authority: Vital Mana”, “Unleash Aura” and “Singularity” to temporarily increase all of the owner’s other Skills’ Rank by one.

  In addition, this act passively increases the owner’s Potential, Essence, Essence Recovery, Existence, Vital Mana, Vital Mana Control, Vital Mana Quality and Vital Mana Recovery and grants an amount of Magicules depending on the total amount of Magicules absorbed by the owner.

  Core Implosion State:

  _Cost: Max EP x 0,5; Vital Mana x 0,5; Cannot Recover EP while in this state;

  _Increase the Rank of all other Skills of the owner.

  Innate:

  Regeneration C

  This Skill denotes that the owner is able to Heal themselves using Vital Mana alone.

  In this particular case, however, the Skill function as an Enhancement towards the Healing caused by the nature of the owner as a Lunarian.

  At D-Rank this Skill also further increases the well of Vital Energy and Mana of the owner.

  At C-Rank, the owner is more resilient to Status Alteration and can Heal even more efficiently.

  _Devouring Evolution: The owner now passively heals without the use of Energy.

  Authority: Vital Mana D

  This Skill denotes the Authority of the owner over the use and creation of Vital Mana.

  It automatically fuses together Vital Energy and Mana within the owner and thanks to Unique Skill “Singularity”, the Efficiency of said fusion is set to a minimum of 100% while the process itself is instantaneos and passive.

  It allows the owner to feel Vital Energy, Mana and Vital Mana around them in a Range equal to the Grade twice multiplied depending on Rank .

  This Skill can be used to boost an object with Vital Mana to Shape an existing Spell within it, power depending on the Rank of this Skill and the Rank of the Sorcery Skill in question.

  This Skill can be used to make independent Shapes out of Vital Mana, depending on this Skill, Control and the Affinity of the owner towards the chosen Attribute; they are transparent except for their outline and can be manipulated freely.

  At D-Rank, the Quality of Vital Energy and Mana is increased further.

  _Devouring Evolution: The owner can make a maximum number of Self equal to the owner’s Grade, each one of them has all the Skill of the owner at E-Rank; Additionally, all other Shapes made from this Skill inherit one Skill of the owner at E-Rank;

  _Devouring Evolution: The owner’s Vital Energy and Mana Quality, Quantity and Recovery is increased even further and she can now manifest her highest Affinity, the No Attribute one in this case, in the area around her.

  Familiar Summoning C

  This Skill denotes the ability of the owner to fight with Summoned Familiars, made with Mana or otherwise.

  In this case, the number of Maximum Familiar is negated because of the owner being a Lunarian, so long as all Familiars are made by the Lunarian Skill, even if they still require Vital Energy and Mana to be Summoned.

  Additionally the growth of all Familiars is increased.

  At D-Rank, the Familiars can increase in Rank when it comes to Skills, up to the Rank of this Skill [C-Rank].

  At C-Rank, the Familiars can increase in its own Rank, up to 1 Rank lower than this Skill’s [D-Rank].

  _Devouring Evolution: The owner of this Skill has the Effect of the Skill “Coordination” D when it comes to the owner’s Familiar.

  _Coordination D:

  __The owner is Linked to the “Coordination Link”.

  __All those in the Coordination Link no longer interfere with each other while Casting.

  __All those in the Coordination Link have their Existence Amped by x 1,03 [EV].

  __All those in the Coordination Link have their Recovery Amped by x 1,03 [EP, Vital Mana].

  Authority: Black Blood D

  This Skill denotes the authority of the owner over the use of Black Blood.

  It automatically fuses the Blood and Shadow of the user, rising the quality further and vastly strenghtening the owner’s EP, EV and their Energy Quantity.

  Said Black Blood can transfer all kind of Energies from and to the owner of the Skill, other Beings or towards objects or Spells to boost them to beyond their limit.

  Unauthorized usage: this narrative is on Amazon without the author's consent. Report any sightings.

  It also allows the owner to absorb the blood of others into themselves to convert it into Energy or, if the process is fatal or done on a corpse freshly killed, Magicules.

  This Skill can also store objects and non-living beings within the owner’s Black Blood.

  It allows the owner to Sense Blood, Shadow and Black Blood around them in a Range equal to the Grade twice multiplied depending on Rank.

  At D-Rank, the Quality of Black Blood as a Material is increased even further.

  Lunar Resistance C

  This Skill denoted the ability of the owner to comfortably live in an actively hostile territory with no effort.

  This Skill also increases the owner’s Damage Resistance and Status Alteration Resistance.

  At D-Rank, the owner can decide on up to two Damage Types to increase their Resistance to, for up to 12 Hours and with a Cooldown of 12 Hours.

  At C-Rank, the first time every day that the owner of this Skill would die, they are instead completely healed, any Status Alteration on the owner and any Cooldown on them is immediately negated.

  {Cooldown 12 Hours [7 Hours].}

  _Devouring Evolution: The owner is even more Resistant to Physical, Lightning-, Water-, Curse-Attribute Damage and Status Alterations.

  _Devouring Evolution: If the owner recieves no Damage from an attack, their Existence increases with a Buff.

  {Max Duration 10 s; Stackable}

  Unleash Aura C

  This Skill shows the ability and degree of the owner to Unleash their Aura.

  At D-Rank the owner can imbue their Aura in every single one of their Melee attacks when the Aura is not Unleashed at the cost of some Energy.

  At C-Rank the owner can imbue their Aura in every single one of their Arts, Technique and Spells attacks when the Aura is not Unleashed at the cost of some Energy, being considered as Melee Hits when it comes to additional effects from this Skill.

  Unleashed Aura:

  _The owner’s Existence Value is greatly Amped.

  _Every single Melee Hits from the owner will inflict extra True Damage and Knockback.

  _At D-Rank the owner’s Spells and Arts are considered as Melee Hits when it comes to additional effects from this Skill.

  _At C-Rank the owner’s Aura is vastly easier to manipulate, generate and sustain.

  _At any time the owner can deactivate this Aura to inflict Damage to all Enemies in a Range.

  _It is further altered depending on the owner’s other Skills and, in this case, the owner’s Familiars.

  Presence: Charm D

  This Skill shows the natural ability of the owner to use Vital Mana to cause the Status Effect “Charmed” in everything within a Range equal to the owner’s Grade multiplied depending on Rank [6 * 3m = 18m].

  At D-Rank, the owner’s Curse-Attribute Affinity is increased.

  Enhancement: Senses E

  Increases the Potency and Range of every single one of the owner’s Senses by 10%.

  Enhancement: Status Alteration D

  Increase the Potency of all Status Alteration Casted by the owner by 30%.

  At D-Rank, the owner’s Curse-Attribute Affinity is increased.

  _Devouring Evolution: At the cost of Vital Mana, the owner can sent a wave of Energy that will Increase the Status Alteration of any nearby (30 meters) Enemy, Cooldown: 60 seconds.

  Ability:

  No-Attribute Sorcery C

  This Skill denotes the ease and ability with which the owner can uses No Attribute Sorcery, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Sorceries.

  No Attribute Sorcery is based upon the use of Mana untainted by any attribute within the owner’s body and without any chant, magical circle or other similar ways based entirely on the owner’s willpower.

  At D-Rank this Skill increases the ease with which the owner can manipolate Mana.

  At C-Rank this Skill increases the owner’s No Attribute Affinity again.

  Artifact Mastery D

  The power of all Artifacts Attuned to the owner is increased slightly.

  At D-Rank, the owner’s “Unique Arma” and Shapes made by the owner are both considered as Artifacts Attuned to the owner.

  Meditation B

  This Skill normally lowers the time needed to sleep however a Lunarian has no need for that and, as such, this Skill instead increases the Recovery of all Energy of the owner.

  At D-Rank, the owner can now enter in Deep Meditation.

  At C-Rank, this Skill increases the owner’s control over their Energy and Boosts the effects of Deep Meditation.

  At B-Rank, this Skill increases Essence, Vital Energy and Mana and Boosts the effects of [Deep Meditation] once again.

  Deep Meditation:

  _While in Active Meditation, the user becomes more Resistant to Status Alterations.

  _While in Active Meditation, the user’s Energy and Essence Recovery increases.

  _To activate it, 1000 seconds of Meditation is the base Activation Time required and thanks to “High-Speed Processing” C, it is divided by 1,5. {667 seconds}

  _Thanks to “High-Speed Processing” C, [Deep Meditation]’s Activation Time is 1,5 times faster.

  _Because of “Parallel Processing” C and “High-Speed Processing” C, it is possible to mantain a permament [Deep Meditation] without the use of any Process.

  Presence Suppression C

  This Skill shows the degree of the owner’s ability to hide one’s own presence.

  Thanks to Singularity, all form of Energy within the owner is passively hidden.

  At D-Rank, the owner’s Presence Suppression is spread also to their Weapons and Familiars.

  At C-Rank, the owner’s Hidden Attacks (Spells and Arts included) deal more Damage. {x1,5}

  _Devouring Evolution: While outside of Combat, the owner is even harder to Sense.

  High-Speed Processing C

  This Skill speeds up the perception of the owner.

  At D-Rank, this Skill is applied also to the owner’s Familiars and other Processing-Type Skills.

  At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}

  Parallel Processing C

  This Skill shows the ability of the owner to process information through multiple thoughts at once.

  At this Rank, it allows 5 extra Processing.

  At D-Rank, this Skill increases the Control of the owner on Energy.

  At C-Rank, this Skill increases the Potency of the owner’s Processing. {x1,5}

  No-Attribute Magecraft E

  This Skill denotes the ease and ability with which the owner can uses No Attribute Magecraft, it also increases the owner’s No Attribute Affinity and the Power of No Attribute Magecraft.

  No Attribute Magecraft is based upon the use of Magic Circles or Chants to, through Mana, Manifest a phenomenon upon the World.

  Formalcraft E

  A Skill that denotes the ability to modify the price and result of Magecraft, depending on Mana Control.

  This Skill additionally increases the owner Mana Well and Mana Control.

  Crafting C

  A Skill that increases the Quality of every single Item Crafted by the owner.

  Thanks to “Authority: Black Blood” and “Authority: Vital Mana”, Spells and Shapes Casted using either Black Blood or Vital Mana are influenced by all relevant Crafting-Type Skills as if they are a Crafted Item while the Quality of the Black Blood and Vital Mana themselves are passively increased.

  At D-Rank, the Items, Spells and Shapes Created from the owner require less Energy and Materials to be made.

  At C-Rank, the Artifacts made by the owner obtain an additional, compatible effect.

  True Calamity Eternal Mastery D

  The ability to manifest the owner’s true nature, in that case it being a perpetual disaster in humanoid shape, in a superior fighting style Unique to them thanks to their mastery over all forms of combat, creating and allowing full access to Arts based on Unique Skills and increasing the Potency of all Arts of the owner.

  This Skill absorbs all other Ability Skills related to weapons and non-Magical combat in general in itself, being strenghtened for each.

  This Skill greatly increases the owner’s Vital Energy and Mana Quantity and Recovery, the Potency of Arts, Spells and Crafts related to Weapons and the Existence and Essence of the owner, while decreasing the Cost of all Arts of the owner.

  Finally the owner of this Skill will find themselves able to fight at full power, independently of their situation and any Status Alteration on them, positive or negative.

  At D-Rank the owner’s Grade increases the base EP, EP multi and EP Recovery of the owner.

  Bladesmithing E

  This Skill denotes the ability of the owner to make Weapons in general, increasing their Potency by 1%.

  Blacksmithing E

  This Skill denotes the ability of the owner to make Armors in general, increasing their Potency by 1%.

  Oath Making D

  Increase the Potency of all Oaths on the owner by 30%.

  Expands all of the owner’s Oaths once.

  Divine Power E

  Allows Authority-based Manipulation of things the owner can feel.

  Additionally also enhances the owner’s base EP and EV.

  Counterspell E

  The Ability of the owner to not only disrupt a Spell but also to incite a backlash on its Caster, so long as this last one can be Sensed, by spending Vital Mana.

  The owner can only affect Spells with a Value lesser than the Existence Value used for the activation of this Skill [Vital Mana used, Vital Mana Quality, increased by 10% at E-Rank] with the backlash varying depending on the difference between their Spell Values as True Damage.

  True Calamity Runic Supremacy E

  An highest-Class Runic Skill, showing the owner’s Ability to make their own Runic Language and even understanding other Runic Languages.

  This Runic Cipher is specialized mostly upon the Conversion and Fusion of various forms of Energy and Matter in varied ways.

  In addition to that, the Base Essence, Existence, Vital Mana and Vital Mana Control of the owner is increased.

  {Known Concepts:

  Matter: Blood, Shadow, Black_Blood, Soul;

  Energy: Vital_Energy, Mana, Vital_Mana, Energy;

  Phenomenon: Conversion, Fusion, Transfer, Absorption, Generation, Storage;

  Beings: Human, Elf, Ghoul, Vampire, Ancestor, Lunarian; Luna, Amber, Sabel, Mafel; Moon}

  Attribute Conversion E

  The ability of the owner to quickly convert their Attributes into each other, Composite Attributes and even Altered Attributes.

  In addition, this Skill increases the owner’s Mana Control and the Affinity of the owner towards the one they have the highest Affinity towards, increase that affected the owner’s No Attribute Affinity. [Attribute Affected: Air, Fire, Electricity, Earth]

  [Altered Attributes derived from: No Attribute Affinity; Blood]

  Magicules sources.

  #Lunarian #Singularity #Authority:Black_Blood

  A process to convert Blood in Magicules, depending on the amount of Magicules the victim had.

  The amount of Magicules gained is equal to 100 plus the total amount of Magicules the former owner absorbed.

  Thanks to Singularity this process is instantaneous and has an Efficiency of 100%, however this process still kills the victim without any doubt.

  Additionally because of the Innate Skill “Authority: Black Blood” the efficiency is further enhanced to 107%.

  The final gain of Magicules is 100 plus the Magicules absorbed by the victim, all of it increased to 107% or 100 plus the Magicules absorbed by the victim lowered to 7% if “Devouring Evolution” is Activated.

  #Soul_Harmony

  A process to automatically gain Magicules equal to the sum total of all other Skills the owner possess depending on their Rank times 7 every day.

  E=1; D=3; C=5; B=7; A=10.

  At the moment the Owner possesses, other than Soul Harmony:

  10 E-Rank;

  9 D-Rank Skills;

  11 C-Rank Skills;

  2 B-Rank.

  Every day, then, the owner will gain 106 Magicules times 7, 742.

  #Unique_Arma #Singularity

  A process to automatically gain Magicules every day equal to the value of Unique Arma’s and Singularity’s Rank.

  E=100; D=300; C=500; B=700; A=1k

  At the moment Unique Arma is C-Rank and Singularity is at C-Rank and so, every day, the owner will gain 1000 Magicules.

  #Devouring_Evolution

  A process to automatically gain Magicules every day equal to the value of the Skill Grade times 100.

  At the moment the Skill Grade is 5 and so, every day, the owner will gain 500 Magicules.

  #Core_Implosion

  A process to automatically gain Magicules every day equal to the Total Magicules divided by 1k.

  At the moment Luna has 141k Magicules, leading to a gain of 141 Magicules.

  Familiars:

  _Coordination Link

  All those in the Coordination Link no longer interfere with each other while Casting.

  All those in the Coordination Link have their Existence increased by 25%.

  All those in the Coordination Link have their Energy Recovery increased by 23%.

  All those in the Coordination Link have their Energy Quality increased by 20%.

  _Vision D/D

  Third Eye of Physicality C/C

  Weapon Mastery C/C

  Projectile Fire C/C

  Coordination C/C

  Soul Sight E/C

  Air-Attribute Sorcery E/C

  _Warden D/D

  Imperial Scale C/C

  Physical Resistance C/C

  Metallic Body C/C

  Coordination C/C

  Barrier C/C

  Cold Immunity E/C

  Adaptability E/C

  Earth-Attribute Magecraft E/C

  _Ash D/D

  Fire-Attribute Magecraft C/C

  High-Speed Flight C/C

  Coordination C/C

  Acceleration C/C

  _Blitz D/D

  Magnetic Amplification C/C

  Electrify C/C

  Lightning-Attribute Amplification C/C

  Coordination C/C

  Lightning-Attribute Druidry E/C

  _Spirit E/D

  Undying Body E/C

  Coordination E/C

  _Core E/D

  Dragon Heart E/C

  Coordination E/C

  Breath Attack E/C

  Draconic Affinity E/C

  Elemental Manifestation E/C

  Mates

  Mafel (Spectral Elf D; US Malice Generator D)

  Sabel (Human D; US Unknown)

  Amber (Demon Phoenix C; US Piercer E)

  Stored Souls

  Aurora (Ice Tyrant Dragon C; US Bestower D)

  Curse Elemental

  Vows:

  “I will always be in a state of “Deep Meditation”.”

  The Recovery and Control of Energy of the User is increased;

  The owner’s Status Alterations Resistance is increased.

  The owner’s Status Alteration Resistance is also applied internally.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Vital Energy and Mana separated.”

  The Quality, Recovery and Control of Vital Mana is increased.

  The owner’s Vital Mana naturally flows in the World around them creating a False Domain with increased control over Vital Mana.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Blood and Shadows separated.”

  The Quality and Control of Blood and Shadows is increased;

  The Quality and Control of Black Blood is increased;

  Buffs effectiveness on the owner is increased.

  The Black Blood of the owner can become very corrosive and the objects corroded are considered eaten.

  [Multi: x 1,1 x 1,3 = 1,43]

  “I will never use Artifact made by other’s hands if they aren’t made explicitly for me.”

  The power of all Artifacts Attuned with the owner is increased;

  The power of all Artifacts made by Luna is increased.

  The lowest Quality Material of an Artifact made by the owner is considered equal to the second lowest.

  [Multi: x 1,1 x 1,3 = 1,43]

  Attuned Artifacts (7):

  Iridescent blood

  _A large mass of Black Blood vaguely cross-shaped and enveloped in bandages.

  _Effect: The one Attuned to this Artifact can freely change the color of their own blood while using no Energy or suffering any strain at all;

  _Extra Effect: The Effect is active even while within the Wielder’s shadow.

  Familiar Holder Artifact Set (1, 6, 7, 8, 10, 11/?)

  _Artifacts made to hold within a Familiar, made of a mix of Orichalcum and Black Blood brought up to the Quality of Orichalcum, made to hold a single Familiar and demonstrate some of its power throught the Artifact’s Wielder, so long as they are the Familiar’s Master; As they are Attuned Orichalcum, they cannot be destroyed or stolen.

  _Material: somewhat-liquid metal of various colors with a gem, very opaque while inactive, present; Once it is active, it becomes made of somewhat-liquid crystals with extra particulars.

  _Number 1: necklace

  _Numbers 2-10: simple metal bands functioning as rings associated each with a different Attributes (In order: Holy, Curse, Light, Dark, Air, Fire, Lightning, Water, Earth) and a different finger (In order by pair: R/L thumb, R/L pinky, R/L index, R/L middle, R ring)

  _Number 11: much more elaborated ring.

  Familiar Holder Artifact #1

  _Necklace with a chain ending in an upside-down skull holding its gem within its mouth.

  _Metal color: Grey.

  _Gem aspect: Grey; Once active: it constantly ripples, revealing and hiding various skull-like shapes on its surface, almost as if they were souls trying to escape from within only to be pulled back down.

  _Effect: Containing the Familiar called Spirit.

  __Vessel Effect: It holds the Wielder’s Soul together, increasing its Durability.

  __Extra Effect: The Wielder may be considered an Undead if this would be advantageous to them.

  Familiar Holder Artifact #6

  _Metal band functioning as a ring with a small gem at its center; right index finger.

  _Metal color: Sky blue.

  _Gem aspect: Green; Once active: it constantly ripples in a pattern similar to a storm.

  _Effect: Containing the Familiar called Vision.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Air-Attribute Affinity (Max. 100%).

  __Extra Effect: The air around the Wielder subtly helps them, both in and out of combat, increasing their chance to hit and dodge attacks and traps.

  Familiar Holder Artifact #7

  _Metal band functioning as a ring with a small gem at its center; left index finger.

  _Metal color: Gold.

  _Gem aspect: Red; Once active: it constantly moves like a wild, vivid flame.

  _Effect: Containing the Familiar called Ash.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Fire-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder is surrounded by warmth that increases their Resistance to both heat and cold.

  Familiar Holder Artifact #8

  _Metal band functioning as a ring with a small gem at its center; right middle finger.

  _Metal color: Bronze.

  _Gem aspect: Blue; Once active: it shows a mass of sparks at its core.

  _Effect: Containing the Familiar called Blitz.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Lightning-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder naturally emits a magnetic field that slows down and weakens metallic attacks on them.

  Familiar Holder Artifact #10

  _Metal band functioning as a ring with a small gem at its center; right ring finger.

  _Metal color: Dark Red.

  _Gem aspect: Orange; Once active: it constantly spins on itself, half-compressing inward before expanding outward in a cycle.

  _Effect: Containing the Familiar called Warden.

  __Vessel Effect: It allows the Wielder to use their highest Affinity (No Attribute) in place of Earth-Attribute Affinity (Max. 100%).

  __Extra Effect: The Wielder is enveloped by a tight, very weak barrier of Damage Reduction.

  Familiar Holder Artifact #11

  _Elaborated ring raffigurating the head of a True Dragon covering most of the phalanx, its eyes being composed by its hidden gem; left ring finger.

  _Metal color: Black, scale-like.

  _Gem aspect: All colors; Once active: it starts shining and releasing a violent Aura.

  _Effect: Containing the Familiar called Core.

  __Vessel Effect: It confers to the Wielder access to either one Skill at D-Rank or two Skills at E-Rank in a list of Draconic Innate Skills [Dragon Flight, Soul Sight, Elemental Manifestation, Dragon Heart, Imperial Scale, Elemental Roar].

  __Extra Effect: The Wielder may be considered a Dragon if this would be advantageous to them; It also confers the effects of the Innate Skill “Enhancement: Domain” E to the owner.

Recommended Popular Novels