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Character sheet (up to chapter 11)

  Class: Necrolord

  Level: 2 (cap:7)

  Stats:

  Strength: 7

  Dexterity: 10

  Stamina: 9

  Intelligence: 9

  Willpower: 11

  Charisma: 10

  Paths: PP available 2

  Path of the skeleton (1/5)

  Path of the zombie (0/5)

  Path of the commander (2/10)

  Path of the revenant (2/25)

  Path of the wolf (0/2)

  (i combined a lot of the same type skills in one heading)

  Cooking 0/2 (5)

  Fishing 1/2 (5)

  All weapon skills that are not covered by another skill are at 0/2 (5)

  All bladed weapons that are not covered by another skill are at 0/2 (6)

  Lumberjacking 1/2 (5)

  Axe 1/2 (6)

  Light armour 1/2 (5)

  Medium armour 0/2 (5)

  Heavy armour 0/2 (10)

  Identify 0/2 (10)

  Tracking 1/2 (5)

  Bow 1/2 (5)

  Woodland lore 1/2 (5)

  Perks and Traits:

  Fast regeneration: +1 HP and +1 stamina regen per character level

  Immortality: If you get killed you will reappear in your designated place of rest after 1 day. Timer double after each death. The timer resets back to 1 day after a year alive without deaths. Will not visually age past the age of 30.

  Dark-vision: Can see in total darkness as far as in daylight. Colours in total darkness are in black and white.

  Light sensitivity: Takes you longer to adjust to sudden changes in light level.

  Wolf-speak. Can talk mentally with wolves. Wolves must be in normal speaking/shouting distance for the ability to work.

  Tireless: Units will not suffer any morale loss on forced marches

  UNIT 1

  Size 10/10 (staff-sergeant unlocked: not presented yet)

  Type: Skeleton spearmen

  Equipment:

  Weapons:

  Basic short spear/javelin

  Long spear

  Spiked club

  Armour: Wooden breastplate

  Unit traits:

  Replenish at 1 CP per hour when not in combat. A random unit member gets resurrected.

  Troops retain weapons and armour they had on them when defeated. Defeated troops and their equipment fade out after 1 minute

  Semi-unit (doesn't count for milestones or unit slots until adults)

  Wolfcubs 5/5

  Milestones:

  Have 2 different units

  Have a unit develop a personality

  Increase an armour or weapon skill to 3

  Personal equipment:

  Weapon:

  Axe of shredding.

  Damage type: Slashing damage. Small chance to deal bleed damage.

  Axe damage depends on the strength and axe skills of the wielder.

  Special traits:

  Growth weapon: Damage of weapon and its traits increases the higher the wielder's level and charisma are. Might unlock more traits later.

  Sonic boom: When played as a guitar can do a cone based sonic attack. Damage scaling depends on the wielders performance and guitar-playing skills.

  Inspiring song: Inspires any friendly troops that hear the song. Buff scales with singing, performance and guitar-playing skills.

  Armour:

  None (normal clothing)

  Special equipment:

  Spiritwolf medallion: Summon Luna

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